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Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 17 Oct 2012, 13:32
by silarion
I don't think so. It would be really broken if this were the case. I could retrain all of my multiclass feats with bardic epic feat "Multiclass mastery" -- which immediately gives you 2 multiclass feats -- and essentially receive twice as many feats as I had before.

As much as I would like training in every skill, darkvision, and an additional 3d8 on sneak attack (that would 8d8 total at epic), I don't think this is a good idea.

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 17 Oct 2012, 13:41
by silarion
however, the rules make no inherent fuss of it. Though you could only have done so once by 21st level - at 21st level.

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 21 Oct 2012, 20:00
by Iunnrais
So, some thoughts on modifying your epic destinies...

Ancor: All your "Push" abilites now slide instead.
Pendarric: Wall spells, and other terrain modifying spells, are now Minor Actions for you to cast.
Garron: All slides are teleports.

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 22 Oct 2012, 07:45
by Relmin
D&D tonight! I will be there. Will we have our new epic destiny mini's Cam?

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 22 Oct 2012, 08:40
by silarion
I'll be there

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 22 Oct 2012, 14:58
by powerslave84
Not yet. I haven't had time for anything. I'm going to be there but I'm going to cut out rather early. I stretched myself too thin this weekend and need some R&R. I'm going to leave my character sheet for combat purposes but I just need a break.

I'm also moving this weekend so it may be a tad bit longer until they're finished, but once everything is settled I'll havve a bit more time for activities.

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 24 Oct 2012, 13:59
by Relmin
What sort of experience did we receive for our encounter?

Also, did we determine the amount of gold/astral diamonds? I know we got a boat load of gold that we can only use on pre-epic items, but I was not sure about post-epic wealth.

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 24 Oct 2012, 19:33
by Iunnrais
Pre-Epic Wealth: Maekrix Hargast's Hoard, and he WILL want it back I assure you, he may or may not charge interest, consists of an estimated 385,800,000 gp. +/- 1%. It was heaped in an uneven pile roughly 40 feet in diameter, and reached 17 feet high at its peak. That's the value if you melted it down. Some percentage of the gold was formed into various historical artifacts, crowns and scepters and idols and other artwork and the like. Those could be appraised at an even higher value, if need be. A rough eyeball guess could say that the value of such artifacts could increase the value of the hoard by up to 10%.
Astral Diamonds: See previous page.

Experience:

Sealing the Shadow Flame Chaos Horror (full XP even if it's not dead): 35,000 xp
Approximately 20x Shadow Eldritch Horrors: 14,000 xp

Total: 49,000 xp
Divided between 4 party members: 12250 xp each

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 29 Oct 2012, 08:23
by Relmin
Time to go into Garron's dreams!

Re: D&D 4e Game, Homebrew Setting, Houserules

PostPosted: 29 Oct 2012, 08:43
by silarion
Also value of gigantic tarrasque diamonds.

We have 7 left I think, having given one to dwarves.

I say we each get one, turn one into a scrying diamond -- DM decides what that does -- and keep the remaining two for material components to an epic shield ritual I designed.

Also will be there.